Students explore the concept of mimicry and biomimicry through interactive and imaginative games, labs and a final invention project. They compare and contrast human inventions that have been inspired by the amazing adaptations of plants and animals. We focus on the adaptation of flight and how humans have mimicked birds, flying squirrels, insects, and even wind-traveling plants to build flying machines. Students engineer their own flying machine to test in our wind tunnel, exploring ways to make their invention hover in place.
*Virtual Update- program can be adapted to drop-box program with JHCM teacher led zoom instruction.
Labs: Students explore 6 labs where they investigate animal and plant adaptations and how humans have mimicked these adaptations in our inventions.
Vocabulary: Mimicry, biomimicry, adaptations, survival, predator, prey, external and internal parts, invention
Cross Cutting Concepts: Patterns: Patterns in the natural world can be observed, used to describe phenomena, and used as evidence.
Structure and Function: The shape and stability of structures of natural and designed objects are related to their function(s).
Science Standards This Program Meets
1-LS1-1 From Molecules to Organisms: Structures & Processes
- Grade: 1st Grade
- Discipline: Life Science
Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.
About Jackson Hole Children's Museum
This document outlines how our current JHCM programs align to Wyoming State Standards (and NGSS). As TCSD#1 adopts new science curriculum, we can design programs that better fit the standards. Keep in touch, plan ahead, and we can make STEAMy magic happen! All of our lessons include labs that explore the scientific method and an engaging building challenge using recycled materials! *All programs can be adapted to a drop-box program with JHCM teacher led zoom instruction*View All Programs Visit Website
|Who||K - 5th Grade|
|What||Our two-hour programs begin with interactive, student-centered scientific method lab stations. They end with big, messy, and material heavy building projects where students utilize newly acquired vocabulary and content while also enhancing their engineering literacy skills.|
|When||All year long|
|Where||JHCM, TCSD Classroom or Virtual|
|Why||Our STEAM programs honor self-discovery in learning by providing the “space” for students to explore and express their learning using their own ideas and creative process.|